Actividad de desarrollo

  1. Cache canAttackTarget per template in DefenseArmy.assignUnit Fabio Pedretti, 6 nov 2026
  2. Bump fmt to version 8.1.1 on macOS Ralph Sennhauser, 5 nov 2026
  3. Require fmt-5.3 Ralph Sennhauser, 5 nov 2026
  4. Create the path StaticConstraint once for all city districts in Jebel Barkal Fabio Pedretti, 2 nov 2026
  5. Create the CityPainter placement constraint once per area Fabio Pedretti, 2 nov 2026
  6. Scan only the bounding box of the area in CityPainter Fabio Pedretti, 2 nov 2026
  7. Uses make_unique_for_overwrite in LinearAllocator Vladislav Belov, 30 oct 2026
  8. Various Text Improvements contributor, 29 oct 2026
  9. Fix spidermonkey build rust target detection Bowen Ho, 26 oct 2026
  10. Fix warning for unused but set variable in CInput Simon, 24 oct 2026
  11. Removes legacy allocator functionality from lib Vladislav Belov, 22 oct 2026
  12. Replaces DynamicArena by LinearAllocator for GUI Vladislav Belov, 22 oct 2026
  13. Replaces legacy ProxyAllocator by AllocatorAdapter Vladislav Belov, 22 oct 2026
  14. Adds AllocatorAdapter written against C++20 Vladislav Belov, 22 oct 2026
  15. Fix pathfinder test lint issues Ceres, 22 oct 2026
  16. Add simRate determinism regression test Ceres, 22 oct 2026
  17. Remove game startup diagnostic Ceres, 22 oct 2026
  18. Allow headless game updates without a view Ceres, 22 oct 2026
  19. Kick players sending commands for out-of-range turns Viktor Semenov, 22 oct 2026
  20. Lobby: Fix broken sender check for connection data replies Fabio Pedretti, 22 oct 2026