Skip to content- Cache canAttackTarget per template in DefenseArmy.assignUnit
Fabio Pedretti, Nov 6, 2026
- Bump fmt to version 8.1.1 on macOS
Ralph Sennhauser, Nov 5, 2026
- Require fmt-5.3
Ralph Sennhauser, Nov 5, 2026
- Create the path StaticConstraint once for all city districts in Jebel Barkal
Fabio Pedretti, Nov 2, 2026
- Create the CityPainter placement constraint once per area
Fabio Pedretti, Nov 2, 2026
- Scan only the bounding box of the area in CityPainter
Fabio Pedretti, Nov 2, 2026
- Uses make_unique_for_overwrite in LinearAllocator
Vladislav Belov, Oct 30, 2026
- Various Text Improvements
contributor, Oct 29, 2026
- Fix spidermonkey build rust target detection
Bowen Ho, Oct 26, 2026
- Fix warning for unused but set variable in CInput
Simon, Oct 24, 2026
- Removes legacy allocator functionality from lib
Vladislav Belov, Oct 22, 2026
- Replaces DynamicArena by LinearAllocator for GUI
Vladislav Belov, Oct 22, 2026
- Replaces legacy ProxyAllocator by AllocatorAdapter
Vladislav Belov, Oct 22, 2026
- Adds AllocatorAdapter written against C++20
Vladislav Belov, Oct 22, 2026
- Fix pathfinder test lint issues
Ceres, Oct 22, 2026
- Add simRate determinism regression test
Ceres, Oct 22, 2026
- Remove game startup diagnostic
Ceres, Oct 22, 2026
- Allow headless game updates without a view
Ceres, Oct 22, 2026
- Kick players sending commands for out-of-range turns
Viktor Semenov, Oct 22, 2026
- Lobby: Fix broken sender check for connection data replies
Fabio Pedretti, Oct 22, 2026